persona 5 translation guide


I have a bit of an obsession with personas (see my profile page for more info), and the one that I keep coming back to over and over and over again is the personality of the person that I am writing about. This personality is the basis for creating a persona that you can then use to write about in the book.

Persona 5 is the new name for the popular personality test that I wrote to help people in my previous book, The Personality Blueprint, understand themselves better. It can be a good idea to check the book out at, but I strongly recommend taking it with you if you have questions.

Now that I have a firm grasp on the personality of the person I am writing about, I can better explain what it means to write a book about me. I’m going to go through what the book is, and what I do to it, step by step, in this post.

For starters, I have about 20 different personality traits, some of which I’m good at, some of which I’m not so good at, and some of which I’m both at and not so at. Because I write about myself in the first person, I’m going to use those descriptions as the basis for my personality.

Personality is really just the way you view yourself. The important thing is to figure out what type of you you are. If you don’t like yourself, you won’t like yourself in the first person. You’ll change your persona. If you’re a dick, you’ll become a dick in the first person. If you like your life, you’ll change your persona.

If you want to be able to create a persona you can start by just thinking about yourself the way you think about yourself. To do that you will need to figure out your personality type. The types are pretty distinct, but there are a few basic ones. A personality type consists of the way you talk, the way you act, the way you think, and the way you feel. There are countless different types, so we can’t really provide a comprehensive personality guide just yet.

The second thing I was really interested in was the last section of this book titled “Why People Think You Are A Person.” This section begins with a little history of how people got to be so weird on death-loops. In the book you’ll learn a lot more about the early days of the death-loops era than you do now.

While I don’t have a lot of specific knowledge the book’s author didn’t have, I was surprised at the many things he was referring to when he said, “It is a shame that there is such a lack of interest in this subject.”. The thing that stood out to me the most was the quote from the writer of the Deathloop game, Arkane Studios’ CEO John Romero: “Deathloops are a weird thing.

The quote is very simple. The death-loops are a machine that takes the human heart and make it. You can take the heart and make it work. You can take it out and make it work. You can take it out and make it work. The idea is that if you get a human heart that works, you can take it out and make it work.



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